In developmentPCSteam DeckGamepad ready

Island Warfare

Build a flying fortress. Blow the others out of the sky.


Two hundred years ago the Sundering broke the world. What was left of it floats above a sea of clouds, held up only by aetherite, the singing crystal whose living veins the city-states now fight over.

You are a captain from Driftholm, a free port for outcasts. And your ship isn't a ship. It's a whole island.

The game

Your island is your warship

An action-building game about flying-island battles in a steampunk world. Build your island piece by piece, then take it into battle against other islands. Shoot, dodge, and when you need to, just ram them.

I.

Every hit takes a bite out of the rock

Islands are built from voxels, so every shot carves the battlefield. Shoot out a support and the enemy's tower falls into the clouds. Hit their crystal and the whole island starts to sink.

II.

Build without compromise

Place guns, wind engines and power plants wherever you want them. Every part has its weight and its power draw: too heavy and the crystal can't lift you, too hungry and your guns slow down.

III.

When in doubt, ram

An island with iron tusks is a weapon in itself. Fire the engines, pick up speed and smash into the enemy. Both of you lose rock, but they lose more.

Six kinds of weapons

Heavy cannon, turret cannon, flak against shells, laser, tesla coil… and the corpse cannon. The Mortuary Guild wastes nothing.

Story campaign

Five city-states, each with its own fleet and way of fighting. A world map, choices with consequences, and a final duel with the Warlord of Ironreach.

Different missions

Sink them, disarm them, or capture them. Every fight asks for a different island.

Weather and time of day

Clear mornings, fog, night battles in the glare of searchlights, rain, and thunderstorms with lightning.

Skirmish

Up to four opponents at once: all of them against you, or everyone against everyone.

Gamepad and Steam Deck

Fully playable on a controller, on the couch or on the go.

Every battle, different skies

Morning sun to midnight storm

The world

Five city-states.
One sky.

Each city rules its own way and fights its own way. Learn their fleets, or end up as debris in the clouds.

B

Brassport

Merchant council

Everything has its price. Mercenary gunboats that never stop grumbling about their pay.

C

Cinderhold

Priests of the Forge

Battering rams. For them, every collision is a prayer.

C

Cogsworth

Technocracy

The best engineer rules until someone builds better. Precise (and smug) artillery.

M

Morrow

The Mortuary Guild

Keepers of the dead. Plague barges and cannons loaded with bodies.

I

Ironreach

Military rule of the Warlord

Iron fortresses. The last fight of the campaign waits here.

What's next

On the workbench

Split-screen multiplayer

Two players on one PC or Steam Deck, against each other or together against the AI.

More mission types

Escort, defend, hunt and duel.

Full Steam Input

Native Steam Input support and Steam Deck polish.

Your ideas

More content shaped by what players tell us.

PlatformPC (Windows), Steam Deck
GenreAction / Building
Players1 (local multiplayer planned)
StatusIn development

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